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Thread Statistics | Show CCP posts - 24 post(s) |

Malius Sparklighter
Witching Escort Services
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Posted - 2013.02.20 00:15:00 -
[1] - Quote
I'll try to make this quick and specific and not sound like a complaint.
My main ship is a Harby and last night I spent about 10mil (which is a lot when you only have 200mil) refitting it for lvl 3 solo missions.
-Lost about 80+ DPS since the patch from my 250ish I had last night. -Can't fit 2 reppers and a medium Nos at the same time with 6 guns due to no power grid now, and that's with nothing else in the lows and only cap charge arrays and an AB in the mids (no T2 gear at all). -Lost at least 1k armor HP when the Harby was supposed to be the Amarr BC tank. -Can't fit active resists anymore when I had 3 running with 2 reps last night. -I haven't even checked my cap yet because I'm too upset that my "good ship" is now worth more as minerals.
Now there's no way I can solo the hard lvl 3's without a battleship and I'm on one now that I'll end up failing because I can't fly BS yet and they don't even allow BSs in the area (mission: "A Million Little Pieces").
I go to ask about it in Amarr local and the first response I get is, "The Harby is obsolete now, get a Proph." The price of the the Harby will plummet and it'll find a niche as a <100m/s bait ship or something. Why did I even train BC II when the tier I is better?
Well, those are my tears. Next time please give a noob some warning before she drops 10mil upgrading a mission ship and then can't even undock without being laughed at. |

Malius Sparklighter
Witching Escort Services
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Posted - 2013.02.20 02:07:00 -
[2] - Quote
I didn't realize until after the post that it wasn't a I, II, or III BC thing anymore, it make a lot more sense now. I usually use 3 active resists and 2 armor reps, but now I can't fit hardly anything.
Doing rookie ship duels to blow off steam in Amarr if anyone wants to try the fun part of the patch in rookie ships  |

Malius Sparklighter
Witching Escort Services
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Posted - 2013.02.20 04:42:00 -
[3] - Quote
New issue with the duel system:
--> You fight one guy in a ship you think will be a fair fight. Then he warps off and docks somewhere and when he come's back he's in something way nastier with resists to you, alphas you, and pods you. The dueling system is shown to everyone in the system as something honorable, baiting isn't honorable or anything of the sort.
Please make it where if someone docks or changes ships the duel ends. Also, call me annoying, but I don't like the idea of being freely podded in HiSec when I just to duel for fun/test a fit and I'm not seeking vengeance. The duel should end at the ship popping when in HiSec IMO. |
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